Tea Pot
This page demonstrates the basics of how a 3D scene is represented by Pixar's RenderMan scene description RIB file. Such RIB files are normally generated automatically by applications such as Houdini and Maya. However, writing RIB files with a text editor focuses attention on the way that "elements" such as geometry, shading, lighting and coordinate systems are presented to Pixar's RIS rendering system.
I coded the lights in a separate rib file, so that my main code wouldn't be cluttered with the code for the 3 lights I had in the scene. Then I imported it into the main rib file (as seen above) through a read archive. Also, I modeled the tea pot and cup in Maya then exported them as .rib archive files. Then brought them into cutter to code their placement as well as the textures.