Tea Pot

This page demonstrates the basics of how a 3D scene is represented by Pixar's RenderMan scene description RIB file. Such RIB files are normally generated automatically by applications such as Houdini and Maya. However, writing RIB files with a text editor focuses attention on the way that "elements" such as geometry, shading, lighting and coordinate systems are presented to Pixar's RIS rendering system.

teaPot.jpg

I coded the lights in a separate rib file, so that my main code wouldn't be cluttered with the code for the 3 lights I had in the scene. Then I imported it into the main rib file (as seen above) through a read archive. Also, I modeled the tea pot and cup in Maya then exported them as .rib archive files. Then brought them into cutter to code their placement as well as the textures.

 
 
Occlousion.jpg
Maya Models.jpg